Mini Solar System Postmortem
On September 6, 2021 at 5:05pm MT, Mini Solar System version 1.0 was released. I had initially planned to launch at noon but a last minute bug with volume control of all things, delayed the release until the end of my day. This progress update will not focus on the work I did for the upcoming 1.1 release, but instead will be a post-mortem; recounting the entire development of the game. Overview Mini Solar System started with the working title "Space Game" and development officially started on May 10, 2020 exactly 16 months ago to the day of me writing this. Development really began to speed up in mid February 2021 when I went full time on the project after deciding to defer university for a year; due mainly to complications related to COVID-19. There was no real design goal at the start and was initially meant to be a way to display my technical skill and also learn more about the Unreal Engine while I was at it. At the...