Final Steps Toward Minor Release
This week I came very close to achieving the stretch goal I laid out for myself last week with the full solar system generation being almost feature complete. Randomization Contd. I did not manage to make as mush progress on wrapping up the randomization functionality as I had intended to due to external factors, but I still made good progress nonetheless! I was able to get the randomization working for the atmosphere components which was the last of the subtasks before tackling the main task of generating an entirely random solar system. When I got around to implementing the fully random solar system generator though, I started to see some oversights in my design. Firstly there was no method to completely randomize a body from the parent ACelestialBody class. I was missing the connective tissue that would actually tie everything together. I still need to do more thinking on the best way of being able to go from nothing to a fully ...