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Showing posts from September, 2026

Slow & Steady

     This week was another of incremental progress on Mini Solar System. There's still lots that I'm doing in my personal life which means I don't have nearly the time I would like to dedicate to MSS, though I did complete some tasks that needed to be done.  Organization & File Structure     The largest one of these tasks was to organize the file structure in the /Source directory. When I came back to the project one of the first things I noticed was that all the source files were just sitting in /Private or /Public and there were no subdirectories. This is in stark contrast to the other projects I have worked on in the past couple years where source files are organized and grouped by their use. For example all single use game related classes like game-mode, game state, game instance, save game, were all in a /Game directory. Player pawns and controllers would go in /Player, and so on. I grouped together classes related to the color generation as well a...