Corona-cation (Day 20)

Too much progress


    There was so much progress done today that I will struggle writing it all down here. Basically, over the four or so hours I spent on the game today it is functionally complete. The last thing we have left to do is make the levels and test. 

    The day started with me getting access to some art assets. I got a box, door, pressure plate, extendable stairs, and a test level. Within about 30 min I had the pressure plate extending the stairs and opening doors when a box was pushed onto them. The code is most likely the messiest I have ever made and probably equally inefficient, but hey, it's a game jam so who cares. 
    I put what I had into the test level to show the team and they said that we needed to have big boxes that you could only push and buttons that you could press and both would reverse with time. On top of that I needed to be able to pick up the smaller boxes. This last feature I was relying on another programmer for, but he wasn't responding to slack messages so I followed this tutorial and it was done within minutes.I used the same interaction event for the button and the big boxes as well. 
    Lastly I added some extra features that were requested like a reset button and the ability for the player's body to activate pressure plates. So now everything works, we will be importing levels, placing the items around, and that should be it. 

Have fun trying to make sense of these pictures. Videos coming in the future!








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