Corona-cation (Day 15)

First play-tests and edited Skeleton mesh



Play-testing:
    So far today I have done two play-tests. One with my brother's computer on the same network and one with a team member on a different network. The one on the same network worked seamlessly. I was able to join the games, choose different classes, and end the game with an improvised trigger volume. The test across different networks didn't work though. When you would hut join nothing would happen. I should do more tests to make sure ti is a LAN issue and not an issue with the tester's computer. Although if the problem is that the current system won't work if it's not LAN, then I have a lot of work cut out for me.

Skeleton:
    Also I received two separate models today for the skeleton and his bow. This has made me realize one thing though; for items that need to animate (e.g the bow string) there will need to be a separate anim BP for that item. This will be a problem for future me though as after today networking has become my main focus.

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